Exodus: An Exploration for the Dedicated Futurism Fanatic.

For a specific breed of science-fiction enthusiast, the announcement of Exodus stood as the biggest moment from a recent gaming awards ceremony. Interestingly, those very fans could have missed grasped its full significance during the initial showcase.

Exodus, the first project from a new studio staffed with veteran talent from a famous RPG developer, was first announced a couple of years prior. At the latest event, the development team provided an early release window of 2027, accompanied by a spectacle-filled trailer. Prior to this showcase, the studio's leadership detailed some of the real scientific theories that underpin for the game's universe: relativistic time effects, human augmentation, and interstellar colonization. These are all suitably complex ideas, which are particularly challenging to express in a brief, marketing-driven trailer.

“I wish some of those intriguing and new ideas were highlighted in the trailer. All I saw was ‘stereotypical man in space,’” wrote one observer. Another quipped, “All I got was ‘we have a well-known space opera RPG at home.’” Responses in community spaces were correspondingly varied.

The trailer's focus clearly is logical from a commercial angle. When trying to capture attention during a hours-long onslaught of game announcements, what sells better: A team contemplating the intricacies of Einsteinian physics? Or enormous robots blowing up while more mechs emit plasma from their visors? However, in opting for visual bombast, the developers neglected to include the subtler details that make Exodus one of the more intriguing concept-driven games on the horizon. Let's explore further.


The Question of Humanity

Does Exodus feature aliens? Yes. The answer is nuanced. Recall that scene near the opening of the trailer, showing a being with metallic skin and technological components fused into their form. That was surely an alien, correct? Ultimately hinges on your perspective regarding one of the game's central existential inquiries: If you applied gradual replacement philosophy to the human biology, is what remains still a human being?

“We want the Celestials... for a player that isn't spend large amounts of time into learning the lore, to still understand the basic premise that they're evolved humans, understand that they’re an foe you have to face... But also, at the end of the day, make sure it's engaging and that they're cool and that they play well to encounter,” explained the studio's lead executive.

Comprehending how these alien-seeming beings aren't strictly aliens requires understanding immense expanses of both space and time. Time dilation — the relativistic effect that time moves differently for high-velocity objects — is an key scientific basis of Exodus’ fictional framework. Here are the basics: Humanity evacuates a desiccated Earth in the 23rd century for a distant corner of the Milky Way. Due to time dilation, some human travelers arrive ages before others. Those early arrivals extensively engineered their DNA and took on the “Celestial” name.

“There’s different levels of evolution. The people who reached the Centauri cluster first... had numerous millennia of years of evolution into the Celestials... They really see baseline humans as essentially unevolved, lesser, not really fit for the dominant positions of society,” stated the game's story head.

Exodus is set approximately 40,000 years in the future. Ponder that timeframe — that's essentially all of recorded human history repeated ten times over. Now contemplate what humans would become if they spent ten entire human histories mastering the boundaries of genetic manipulation. You would never identify the end product as human. You might certainly believe you're looking at an alien. The most fearsome lineage of Celestial, known as the Mara-Yama, can assume multiple forms. Some possess sharp teeth and blades and stand nine feet tall. Others are protected in armored plating. According to supplementary lore, when Mara-Yama travel between stars, their physical forms can break down into little more than a fleshy blob attached to a head.


Building a Sci-Fi Canon

Between the explosions, energy weapons, and battle bears, you might have caught snippets of advanced technology in the trailer. The protagonist, Jun Aslan, uses a chrome machine that emanates a purple glow. A spaceship accelerates into a portal and disappears at relativistic velocity. This all seems past human understanding, the kind of tech ascribed to a highly advanced civilization. Yet, these are further examples of concepts that appear alien but are deeply rooted in mankind's own ascension.

Beyond the core development team, the Exodus lore is being authored by what the narrative lead called a duo of “sci-fi giants.” One acclaimed author has already published a massive novel set in the universe, with another planned, while another esteemed writer has contributed a series of short stories. Enlisting such established science-fiction talent into the world years before the game's release has enabled the studio to develop a layered fictional universe as a framework for the game.

“It was really a joint venture. We had set some basics, and working with him, he would have ideas... and we would work to see how they all integrated... With someone of that caliber, you don't want to handcuff him. You want to give him latitude,” the narrative director said of the collaboration.

One interesting scene shows Jun seemingly manipulate the ground beneath him, creating stone into a makeshift bridge. This material, called livestone, responds to mental impulses from Celestials or a specific human subclass — descendants of later human arrivals who were given specific technologies by the Celestials. Since Jun demonstrates this ability, one might wonder about his nature.

“Jun's not exactly a Uranic human... Jun is sort of a unique version, for want of a better term,” clarified the writer, noting that the ability to interface with Celestial technology is a “key part of the game.”

The immense scale of the Exodus setting — both in physical space and the timeline — means there is plenty of room for diverse stories to exist, pulling from the same core lore without causing interference.


Tales of Time and Loss

Although Exodus has been on the radar for a couple of years and isn't releasing, several stories have already begun to be told within its universe. The first major novel delves into the connection between a Uranic human and a woman whose ship arrived an aeon later than planned, making Celestials totally alien to her experience. An episode of a streaming show recounts a tragic story about a father pursuing his daughter across star systems, with time dilation imparting devastating effects on their family; by the time he finds her, she has experienced decades.

The game itself is centered on “Jun’s story,” set on the planet Lidon — a world mostly left by Celestials that has become a bastion. A corrupting influence known as “the Rot” has begun eating away at everything, including essential life support systems, and Jun must use his unusual powers to {find a solution|stop

Kyle Jones
Kyle Jones

Kaelen Vance is a seasoned esports journalist and former competitive gamer, passionate about sharing strategies and industry trends.